() of ()
The () of () block is a reporter block in the Sensing category that reports the value of an attribute/variable of a selected sprite or the Stage. However, it will always get the value for the main sprite, rather than the clones. It originated from Scratch. The default selected attribute is "backdrop #", and the default option is "Stage".
For sprites, "x position", "y position", "direction", "costume #", "costume name", "layer" (added in PenguinMod), "size", "volume", and all of its sprite-only variables can be selected.
For the Stage, "backdrop #", "backdrop name", "volume", and all of the for all sprites variables can be selected.
Workaround
This block can be worked around by using variables to save the value for other sprites to access them. For example:
when gf clicked forever set [costume # v] to (costume [number v]) //in one sprite end costume #::variables //in the other sprite
Alternatively, for backdrop # and backdrop name, the backdrop [ v]
block can be used. For global variables, the (variable)
reporter block can also be used.