Point towards x () y ()


The point towards x y is a stack block and a motion block that makes the sprite point towards a certain position.

Workaround

This block can be worked around by pointing towards a blank sprite at that position:

define point towards x: (xPos) y: (yPos)
as (blank sprite v) {
go to x: (xPos) y: (yPos)
}::control
point towards (blank sprite v)