Point towards x () y ()
The point towards x y is a stack block and a motion block that makes the sprite point towards a certain position.
Workaround
This block can be worked around by pointing towards a blank sprite at that position:
define point towards x: (xPos) y: (yPos) as (blank sprite v) { go to x: (xPos) y: (yPos) }::control point towards (blank sprite v)