Stop speaking: Difference between revisions
Stop speaking
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Created page with "{{Needs Images}} {{Blocks |block_img = |block_type = Stack Block |category = Looks |title = stop speaking }} The '''stop speaking''' block is a stack block that removes speech bubbles in the sprite. ==Workaround== This block can be worked around by putting no text in a say or think block. {{DISPLAYTITLE:stop speaking}} Category:Looks Blocks Category:Stack Blocks" |
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{{Infobox Block
|block_name = stop speaking::looks
|block_type = Stack Block
|category = [[Looks]]
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The '''stop speaking''' block is a stack block that removes speech bubbles in the sprite.
==Workaround==
This block can be worked around by putting no text in a [[say ()]] or a [[think ()]] block, and can also be worked around by using 0 as the 2nd input in the [[say () for () seconds]] or the [[think () for () seconds]] blocks.
<scratchblocks>
say/think []::looks
</scratchblocks>
Or:
<scratchblocks>
say/think [] for (0) seconds::looks
</scratchblocks>
This workaround pauses the script for 1 frame.
==Trivia==
*In Scratch 1.0 prototypes, there was a block that had the same function called [https://en.scratch-wiki.info/wiki/Say_Nothing_(block) say nothing], but it was removed from the block palette in a 2006 build due to the first listed workaround. It showed correctly until Scratch 2.0, and could be obtained by editing the Squeak code in the System Browser or by uploading a prototype project with the block to 1.x.
{{Blockcat|type=Stack|cat=Looks}}
{{DISPLAYTITLE:stop speaking}}
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Latest revision as of 20:34, 29 July 2024
stop speaking | |
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stop speaking::looks | |
Block Type | Stack Block |
Category / Extension | Looks |
The stop speaking block is a stack block that removes speech bubbles in the sprite.
Workaround
This block can be worked around by putting no text in a say () or a think () block, and can also be worked around by using 0 as the 2nd input in the say () for () seconds or the think () for () seconds blocks.
say/think []::looks
Or:
say/think [] for (0) seconds::looks
This workaround pauses the script for 1 frame.
Trivia
- In Scratch 1.0 prototypes, there was a block that had the same function called say nothing, but it was removed from the block palette in a 2006 build due to the first listed workaround. It showed correctly until Scratch 2.0, and could be obtained by editing the Squeak code in the System Browser or by uploading a prototype project with the block to 1.x.