Motion
Motion is a category that originated from Scratch that allows the control of sprite movement.
Scratch Blocks
- move () steps
- turn clockwise () degrees
- turn counterclockwise () degrees
- go to ()
- go to x: () y: ()
- glide () secs to ()
- glide () secs to x: () y: ()
- point in direction ()
- point towards ()
- change x by ()
- set x to ()
- change y by ()
- set y to ()
- if on edge, bounce
- set rotation style ()
- x position
- y position
- direction
PenguinMod Blocks
- move back () steps
- move () () steps
- turn () degrees around () ()
- change by x () y ()
- point towards x () y ()
- turn around
- if touching (), bounce
- if touching x () y (), bounce
- move to stage ()
Expansion
Motion Expansion is an extension in PenguinMod.
- set my home
- go to home
- move () steps towards x: () y: ()
- move () % of the way to x: () y: ()
- turn clockwise () degrees around x: () y: ()
- turn counterclockwise () degrees around x: () y: ()
- if touching x: () y: (), bounce
- manually fence
- (rotation style)
- <touching x: () y: ()?>
- <touching rectangle x1: () y1 : () x2 : () y2 : ()?>
Trivia
- Like in Scratch, no motion blocks are accessible through the Stage without tricks.
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Vanilla | Motion · Looks · Sound · Variables (Variables · Lists) · Events · Control · Sensing · Operators · My Blocks |
Comments
Penguin Mod
(/¯'o')/¯ ¯\('o'¯\)
-- Tymaster (talk) 04:34, 4 June 2024 (UTC)